Thursday, March 14, 2013

Another Primordial Dragon

It's been a bit of work to actually finish this bad boy. Odd, since this is one of my favorite dragons of all time. It's the Pit Bull of dragon kind. I actually kind of see this as the Kenpachi Zaraki of all dragons. If I was to ever play in a Council of Wyrms game, I think this is the dragon breed I'd want to play. 

Fang Dragon




Poised to pounce, this steel gray dragon is a mass of claws, blade-like scales, and fangs. Even down to the end of it's bladed tail, this dragon looks as though it was born to rend and tear. Despite the shorter wings, you are very sure that you cannot run fast enough or far enough to evade it's leap.  

CN dragon
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Base Statistics
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CR 2; Size Tiny; Hit Dice 3d12
Speed 60 ft.
Natural Armor +2; Breath Weapon Bite*, 1d2 Constitution drain
Str 12, Dex 18, Con 13, Int 7, Wis 13, Cha 7

Ecology
Environment Temperate Mountains
Organization solitary or mated pair
Treasure triple

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Special Abilities
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Breath Weapon (Su): A fang dragon does not have a "breath weapon", per say. Instead, it's bite drains the Constitution of those unfortunate enough to have been bitten by the dragon. When a fang dragon bites a target, that target must make a Fortitude save against a DC equal to what the fang dragon's breath weapon DC. A failed save takes the full Constitution damage, and a save indicates that the target only take half the Constitution damage. If the target does not have a Constitution score, the target instead takes double the amount of damage rolled as hit point damage.

Increased Damage (Ex): A fang dragon's physical weapons are always considered those of one age category higher.

Rend Magic (Su): When a Young Adult or older fang dragon hits with both claw attacks on the same target, that target takes an additional 1d6 points of damage. Also, the target is subjected to a targets dispell magic, as per the spell. The caster level for the targeted dispell is equal to the dragon's hit dice.

Sound Imitation (Ex): A very young or older fang dragon can mimic any voice or sound it has heard by making a successful Bluff check against a listener's Sense Motive check.

Spell Like Abilities (Sp): Fang Dragons gain a number of "anti-magic" spell-like abilities. Very Young - detect magic, read magic; Young - shield; Adult - spell turning; Old - telekinesis; Great Wyrm -  globe of invulnerability (can only be cast once every 1d4 hours). 


Age Category


Special Abilities


Caster Level


Wyrmling

 Increased Damage, Short Wings, Trip
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Very Young


Sound Imitation, Detect Magic, Read Magic


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Young

Pounce, Shield
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Juvenile


DR 5/Magic, Spell Resistance


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Young Adult

Frightful Presence, Rend Magic
1st


Adult

 Spell turning
3rd


Mature Adult

 DR 10/Magic
5th


Old

 Telekinesis
7th


Very Old

 DR 15/Magic
9th


Ancient


Fast Healing 2


11th


Wyrm

 DR 20/Magic
13th


Great Wyrm

 Globe of Invulnerability
15th

Fang dragons are apex predators, especially when it comes to creatures that rely heavily on magic for defense. Known to hunt through wooded foothills and mountain valleys, even other true dragons take pause before confronting a fang dragon. They are, as a whole, revel in engaging in physical conflict. They will sometimes attack foes more to test themselves than to actually kill and eat a foe.

Of all dragons, these are the most solitary, but also the most likely to work with another being that has physically beaten it. This can sometimes lead to an odd friendship, but mostly it is put in place to allow the dragon to constantly test itself against the one that defeated it. This can cause some very discomforting situations, depending on how the dragon and it's "conqueror's" attitudes match.


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